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Virgilio Vasconcelos

Virgilio Vasconcelos' keywords: Jacques Derrida; Ubuntu; Animation; Research; Art; Punk Rock; Privacy; Gilles Deleuze; Fedora; Python; Decolonial thinking; David Graeber; Gilbert Simondon; Bernard Stiegler; Rigging; Noam Chomsky; Pierre Bourdieu; Cosmotechnics; GNU/Linux; Paulo Freire; Education; Ailton Krenak; Technics; Krita; OpenToonz; Digital Animation; Remix; Heterotopias; Donna Haraway; Open Access; Digital Arts; Copyleft; Free Software; Democracy; Michel Foucault; Debian; Perspectivism; UFMG; LUCA School of Arts; Diversity; Blender; Re:Anima; Re-existence.

About

I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Inter-Actions Research Unit. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:

ORCID LUCA School of Arts/KU Leuven LinkedIn YouTube



Blender Animation Book

I've written a book about Rigging and Animation in Blender for Packt Publishing. You can get the files here.

Old Blog

Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.

< back
2009-Apr-03: April third

After all that April Fools' noise I can guarantee you that I will write only true news here until March 31st, 2010. ;)

Among the true things that will happen the next days, I'll be tomorrow at Senac Faculty here in Goiânia talking about Blender to Graphic Design students. It's an event about open source software for designers, and it's gonna be pretty cool. :)

There will be also a Blender workshop on April 25th, at FLISOL (Festival Latinoamericano de Instalação de Software Livre), as I did in the latest three years. :)

And soon there will be the release of a new Computer Arts Brasil edition the first issue of Brazilian 3D World magazine. It will feature a Blender tutorial I wrote on the fluid simulator, talking about the details to make the image below:

And that's it for today. Soon I'll share some cool links I found these days.

(5) Comments

03/Apr/2009
Bruno Alberto said:

Esse outro evento dia 25... será também em Goiania?

Promete da uma passada aqui em São Paulo ainda esse ano... Virgilio?


04/Apr/2009
Virgilio said:

Olá, Bruno! :)

Esse evento do dia 25 será em Goiânia também. Por enquanto ainda não tenho previsão de ir pra São Paulo, mas gostaria muito de passar por aí ainda esse ano.

Quem sabe não rola um convite? ;)


05/Apr/2009
jose said:

Hi Virgilio. Any chances to get my hands on your fluid simulation tutorial even if I don't live in Brazil?


07/Apr/2009
Virgilio said:

Hello, jose.

Unfortunately I can't promise anything by now. I'll have to talk to the people at Computer Arts to see if I can release the tutorial on the net. If there is no problem with that, I'll surely post it here. ;)

Thanks a lot for your interest!


07/Apr/2009
jose said:

Thank you for your answer. If by any chance your article is published in the English version let us know.