Another exercise for the book. Here, Otto runs to kick the ball and for the glory of his team. The exercise talks about the workflow of creating this action, focusing on creating the Extreme and Breakdown poses, Timing adjustment, Overlapping Action and tracking of arcs.
It's a pretty short action, but has many animation principles applied to it.
Currently looks like a miss-kick followed by a awkward step.
Good luck with the book.
Hello, Glenn and Aldrik. :)
Thanks for your feedback!
For now, regarding the contents of the chapter, the example acts only as a helper for the reader, so I'd be very pleased to see the readers come up with better shots. :)
Very nice work. Only the part where he lands on the ground has some oddity. I think when you track the hips and chest you notice he goes forth and back horizontally, thats the problem. I think you need to let it flow in one direction constantly instead. Other than that the shot is great!
Well done, the audience is also modeled and texture?
Also good luck in further work.
Hey guys! Thanks a lot.
I'm planning to fix some issues in this shot now that the book is finished and I will (possibly) have some time for it. :)
@str9led: the audience is just an image projected onto a plane, nothing too fancy. :)
I think it's pretty good. What I would watch is the way he decelerates on the kick and then accelerates again afterward. His velocity should be more even, with his momentum carrying his body smoothly through the action.
~Glenn