Virgilio Vasconcelos' keywords:
Python; Copyleft; Decolonial thinking; OpenToonz; Heterotopias; Technics; Pierre Bourdieu; Animation; Research; Gilbert Simondon; Bernard Stiegler; GNU/Linux; Art; Remix; David Graeber; Digital Arts; Michel Foucault; Debian; Open Access; Cosmotechnics; Free Software; Perspectivism; Ubuntu; Education; Re:Anima; LUCA School of Arts; UFMG; Donna Haraway; Ailton Krenak; Jacques Derrida; Democracy; Blender; Gilles Deleuze; Fedora; Paulo Freire; Digital Animation; Rigging; Punk Rock; Krita; Privacy; Diversity; Noam Chomsky; Re-existence.
About
I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Inter-Actions Research Unit. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:
Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.
Here in Brasil, there's no special DVD edition of Wall-E including it, like in the US.
If you didn't get the chance to watch it, there is some parts of it available on this link from Mac Magazine, which I got via Twitter by @tatasoka. Go watch it, because I have a feeling it wouldn't take much longer online.
After a quick reading, I saw there's some neat things like the description of common job titles in the industry and a pretty good book recommendation list.
Along this e-book also comes a little "gift": an industry survey made with students and professionals, to help you choose the best way to go on the animation field.
Some days ago I stumbled upon this short produced by the Korean studio Mesai.
I liked the premise of it, along with their impeccable work on texturing, modeling and pretty good animation. The only thing that bothered me - although it didn't seemed to be a technical flaw, but an artistic choice - is the main character's face. I felt it didn't make justice to the rest of the work.
I saw a few days ago at Cartoon Brew the teaser trailer for a Brazilian stop motion feature filme called Worms.
I was really surprised to see a a movie of that quality being produced in Brazil, and went to search a bit more on the studio behind it, called AnimaKing. I knew some of their works for TV, but I didn't know they were producing a feature lenght movie. My jaw dropped on the floor when I saw how big their facilities are: