Virgilio Vasconcelos' keywords:
Gilbert Simondon; Gilles Deleuze; Heterotopias; Education; Pierre Bourdieu; Decolonial thinking; OpenToonz; Noam Chomsky; Jacques Derrida; Art; Animation; Bernard Stiegler; Technics; Python; Diversity; UFMG; Michel Foucault; Krita; Ubuntu; Debian; Democracy; Copyleft; Ailton Krenak; Research; Blender; Free Software; Privacy; David Graeber; Rigging; Digital Animation; Open Access; Cosmotechnics; Fedora; Donna Haraway; Remix; Paulo Freire; LUCA School of Arts; GNU/Linux; Punk Rock; Digital Arts; Perspectivism; Re:Anima; Re-existence.
About
I'm an Animation Professor at LUCA School of Arts, campus C-mine in Genk, Belgium. I teach at the Re:Anima Joint Master in Animation and I'm a senior researcher at the Genk Research Unit, in the 'Critical reflections of and through animation' cluster. My research interests include philosophy of Technics, power relations inscribed in and reinforced by technical objects, and decolonial perspectives in animation. Previously, I was an Animation Professor at Universidade Federal de Minas Gerais (UFMG), in Brazil. MFA and PhD by the Graduate Program in Arts at EBA/UFMG. I'm also a free software advocate, animator, rigger and I also like to code. You can see some of my works and know a bit more about me at:
Yes, I had a blog. Haven't updated it since 2011. Anyway, if you need something from there I have kept backwards compatibility and you can read it below.
Here in Brasil, there's no special DVD edition of Wall-E including it, like in the US.
If you didn't get the chance to watch it, there is some parts of it available on this link from Mac Magazine, which I got via Twitter by @tatasoka. Go watch it, because I have a feeling it wouldn't take much longer online.
After a quick reading, I saw there's some neat things like the description of common job titles in the industry and a pretty good book recommendation list.
Along this e-book also comes a little "gift": an industry survey made with students and professionals, to help you choose the best way to go on the animation field.
Some days ago I stumbled upon this short produced by the Korean studio Mesai.
I liked the premise of it, along with their impeccable work on texturing, modeling and pretty good animation. The only thing that bothered me - although it didn't seemed to be a technical flaw, but an artistic choice - is the main character's face. I felt it didn't make justice to the rest of the work.
I saw a few days ago at Cartoon Brew the teaser trailer for a Brazilian stop motion feature filme called Worms.
I was really surprised to see a a movie of that quality being produced in Brazil, and went to search a bit more on the studio behind it, called AnimaKing. I knew some of their works for TV, but I didn't know they were producing a feature lenght movie. My jaw dropped on the floor when I saw how big their facilities are: