[update] Just to make it clear, guys, this is an April Fool's Day joke. Click on the link at the end of this article, which explains a lot. I don't want to cause trouble to anyone: just thought it would be pretty straightforward to see an absurd news like this on April 1st. Below is the text, just for historical reasons. [/update]
After some bad financial results related to current world crisis and an "offensive" offer by Autodesk, the German company Maxon - responsible for 3D applications such as Cinema 4D and BodyPaint 3D - has made a shocking announcement to the CG market: it will open its products' source code and join forces with Blender Foundation. Paul Babb - Maxon's CEO - explained that this decision is based on deep market research and will change the face of the CG community.
"After Autodesk bought Softimage we faced a situation where it was impossible to compete with a company which controls about 70% of the CG market", said Babb. "We've following closely the development and business model of Blender Foundation and found it to be the only viable alternative to stay alive and fresh", concluded the CEO in the press conference held at Maxon headquarters in Friedrichsdorf, Germany.
According to Babb, Autodesk had recently made an "offensive" offer to buy Maxon and its products: "we are proud of always bringing fresh and innovative ideas with our products, and it would be sad if they had the same end of Maya or XSI after their companies got acquired by Autodesk". Babb and Blender Foundation's chairman, Ton Roosendaal, signed the document that defines the terms of the merger which will, ultimately, give shape to a company with a new name. "We will rely in the community even in the stage of choosing a new name", stated Roosendaal.
"It's not about a game of buying and selling companies, it's about a rich exchange of knowledge that will give a new shape to the way people think of 3D software", said Roosendaal. He also spoke about how the partnership aims to bring a new program that will join the best features of each application: "Currently, Blender and Cinema 4D have each its own set of 'state of the art' features that will be joined to bring users the most advanced 3D application ever conceived", said Roosendaal without hiding his excitement. The goal is to make "the ultimate and most powerful" 3D application to become the industry standard in 3 years.
The new business model will rely in paid costumer support and documentation, along with the profits from new community-based movies as made popular by Blender Foundation.
"Open source is not the future of CG anymore. It's already the present", concluded Paul Babb.
Read more about this merger.